Archive for the ‘Death’ Category

Angry Angler

December 22, 2010 2 comments

Well, that was pretty sweet. While working on the quest “Help the Children“, you’re suppose to kill six Bee Clouds. I was a Pugilist and naturally after killing five of them, the last one flees. That is great for a hand to hand combat person. Well, not really…

I eventually chase it down and like similar quests of this nature, it spawns another Bee Cloud and a Roselet. It also happens that there was an Angler there that aggroed.

Now I’m fighting four different mobs single handily. I can tell you that fighting quest mobs isn’t very hard, especially when you’re doing the quest solo. Fighting regular mobs, like an Anger, is much harder and takes longer. I would estimate that fighting three quest mobs is equivalent to fighting one normal mob that cons Tough or higher. As it turns out, this Angler conned Very Tough and beat the shit out of me.

I managed to kill off all of the quest mobs and then the Angler kills me. The Aetheryte node appears, but now I have to run back from the camp site since I died. I need to complete my quest via Aetheryte node otherwise I won’t get the quest rewards. I run back. The Angler is still there. I figure I can quickly activate the Aetheryte node and teleport back to the camp. I’ve interacted with an Aetheryte node before while a mob was attacking me and I didn’t see why I couldn’t do it now. Still with res sickness, I interact with the node and wait for the pop-up that tells me that I can teleport. It never appears and the Angler kills me.

When I return back to camp the second time, I get a warning that the Aetheryte node will dissipate in 30 seconds (about 5 minutes after I killed the last mob). That isn’t enough time to travel to the Aetheryte node again to attempt to complete my quest. Fucking Angler…

Damn Angler

Hmm… after interacting with the Aetheryte node back at camp, it retrieved unclaimed levequest rewards and I get my money. Wish I knew this one death ago.

Categories: Death, Gameplay, Pugilist