Yes, I did play for a bit after the server maintenance was over. FFXIV has changed a lot. It’s actually fun.
Character creation was a bit longer than expected. There were several details and different selections you can make to adjust your eyes, eyebrows, tattoos, hair, height, etc. It’s not quite my interest, but it makes you feel that you are creating a unique creature.
The opening movies are still pretty nice to look at. There seems to be a lot more voice acting than I remember and now I know how to pronounce Eorzea and Gridania. It feels like Square took a bit of time to develop a good story. Even the standard quests of kill X number of things had a bit of text to read.
I gained two levels by completing quests around the city. It took me a while to find the mailbox. I eventually figured out that I had to look for a envelope icon on my map to find the Delivery Moogle.
SquareEnix made many improvements to the game. They have placed many Aetherytes around the city and the world to make traveling easier. Now I can teleport to different areas within a city for free, return to my bound Aetheryte every 15 minutes, and when you discover other large Aetherytes, can pay a small fee to teleport from one to the other.
Fighting is a lot faster now. MP regenerates while you are fighting. When you learn a new spell, it automatically adds the spell to your hotbar. Using an Xbox 360 controller is nicer too. You can quickly access a spell by pressing down one of the triggers and pressing the appropriate button. Text appears that correlates to the name of the spell or action on your hotbar to make it easier to select something. It’s better than FFXI where you had to scroll through a macro to select what you wanted to cast/use. There are also FATE battles in a region. Essentially, there is a small zone with quest objectives to complete that anyone can join in and fight. You earn a reward proportional to how much you contributed.
At level 10, you can start using Chocobos. You can pay for one to take you from one Chocobo stable to another or rent one to roam freely for a while. It will display the cost and the amount of time you have to travel.
Monster difficulty is easier to see. To the left hand side of a monster you can see a red triangle or a blue square (actually it’s a pretty icon that resembles a red triangle or blue square) to denote aggressive or easy mobs. There is also a swirly icon to the right to denote that the monster can be killed for your Hunting Log credit. Every level you can kill three of a mob to complete that entry and earn XP.
Inventory is much improved. Now for every armor/weapon slot, you can store up to 20 or 25 items. It’s separate from your main inventory which can store up to 100 items. Also key items for quests are stored separately as well. Now I don’t have to go back to a house moogle to switch equipment around. Overall the game seems pretty fun right now. I have died once so far during a FATE battle. I was attacked by multiple mobs and I was not watching my HP. 😦
Well, I decided to come back to FFXIV. It’s been a while and I’ve been pretty busy with work so I don’t know how much time I can play. Also the wife is pregnant. I’m sure that will eat up some time.
After reactivating my subscription, the Mog House says “You have no available characters”. I’m fairly certain that Toefer Theangry was deleted. It’s only been 3+ years since I last logged in. A shame. I laughed a little about the password security message I saw. I’m sure no one accessed my account so I’m going to keep the same password. I did register for a one-time use password though to add security.
I did a search on Lodestone to find if any of my old friends are playing. There is only one idiot I found in all the worlds named Keceltes. I guess I’ll create a character on Hyperion. I also found Tyrni I think also on Hyperion. At least it’s the same name I found before in an earlier post. I will assume it is the same person even though I never verified it was the same Tyrni from FFXI.
I managed to find the FFXIV Client online and downloaded it. Updating only took about an hour to download and patch 10 GBs of data. I’m sure the computer I bought three years ago for the first launch of FFXIV is still good, so I set all the graphics settings to High Desktop. Unfortunately, it looks like there is a data center maintenance today so I won’t be able to login until 03:00 AM. Hopefully I’ll be asleep by then, but you never know. At least I didn’t have to buy the game again.
I’m not sure why Square decided to split up the worlds into groups of data centers. Even after you pick a data center, you still have to pick a world. And players across different worlds cannot interact with one another. So that part doesn’t make much sense to me. Well, we’ll see what happens when I log in the first time.
I talked to Chipya earlier in the week. He mentioned that leveling a character to 50 only takes a month. I’m not sure if I’ll play enough during a month to get to level 50, but that is far faster than playing three years ago. I’m sure it will take me a couple months to get to 50. Maybe I’ll work on some nifty crafting.
When my Conjurer reached rank 20, I thought, “Great, now I can find some parties and earn XP faster.” Unfortunately that’s not true. Given my life now, I don’t have time to devote X amount of time to finding a party and playing with them for a couple of hours. At least not when there are alternatives. I still find myself trying to do 8 local leve and 8 regional leve quests solo per 36 hours to earn mostly experience for my Weaver and Conjurer and some money too. It’s just more convenient. And if I want to do anything else after that, I find I rarely have time. It takes a while to run around, hit the various Aetheryte camps, and kill stuff. Heck, it takes me an hour or two to finish 8 local leves and that’s sitting around crafting stuff.
In FFXI, you were forced to find parties, otherwise you couldn’t level. That was its own bit of fun…
I also still haven’t picked up a linkshell. I can’t seem to catch Tasen Shadesen online to join his LS. That’s fine with me though. I’ll sit back and craft some more.
I find that a lot of weaver recipes require leatherworker in some form or another. Well, really two: either I need leatherworker to also do a craft, or I need leatherworker to create a component of a weaver recipe. Time to diversify again. At least it’ll save me more Anima since I no longer have to teleport from capital to capital.
Currently, Weaver 24, Conjurer 21, Leatherworker 13 and I have about 1.5 mil in Gil. From what I can tell though, that’s an ok amount.
As far as I can tell, most of the improvements have been good ones. My Conjurer now gains levels faster. Square reduced the amount of XP necessary to gain a level between levels 11 and 31. That didn’t really change anything for me. What really changed it was how they awarded XP. Instead of trying to get a skillup to increase your discipline’s XP, you now earn a certain amount whenever you kill a mob. This is fantastic. Instead of my Conjurer earning anywhere between 0 and 90 XP per kill, I now earn anywhere between 150-250 XP. Also, I can earn Conjurer XP faster by using magic rather than using Spirit Dart all the time. That’s how it’s suppose to be.
Items are now sortable. Hurray!!! Well, they’re only sortable by type although more options will be available in the future. It feels like they wanted to implement something fairly quickly, but it’s better than nothing. They’ve also increased the carrying capacity to 100 slots rather than 80. Now my character can hold 20 slots worth more of crap.
Fixing items is easier now. Instead of my Bone Ring +2 requiring a Bone Chip +1 to fix, now all it requires is a plain vanilla Bone Chip. That’s fairly nice, especially when you’re looking for a Bone Chip +1 and get a Bone Chip +2/3. =(
The UI improvements are fantastic. It’s a little bit easier to browse your gear and find out what items will repair that particular piece. It’s also faster to swap out gear since now you don’t have to scroll through your entire inventory to find another type of equipment since the inventory is sortable. Some other things I haven’t looked at yet are the new keyboard shortcuts (which you have to customize to use) and adjusting the chat text colors. I’m sure those will be nice whenever I get around to configuring them.
They also change the teleport system a little bit. Anima cost to teleport to an aetheryte has now been reduced. You can pick up to three “favored destinations” to teleport to at a reduced cost (by going to the gatewarden at that location and paying a small nominal fee). So now to teleport to a capital or a favored destination is two Anima if you’re in the same area, or three from another area. While this doesn’t mean I can go crazy and teleport everywhere, I can now at least visit all three capitals without incurring a huge debt. Especially with Anima regenerating at a rate of one per four hours.
Overall this is a good update. While it doesn’t really change game play a whole lot for me, I’m also not as frustrated with the game as before. The next update in December is content related. I’m pretty sure I won’t really notice much unless they change a bunch of things around the rank 20 range.
Now random pictures of people crafting in their underwear:
And here’s something pretty:
Wandered over to the Drybone Aetheryte Camp and saw a bunch of Lalafells teleporting there.
Yep… fun times. I decided to look up the cost of gil nowadays. It’s about $38 for 1,000,000 gil. Better get it while it’s hot.
I’m not sure how much money is worth in FFXIV yet. I teleported a rank 30+ guy to Ul’dah for 30,000 gil the other day. That was pretty sweet. That’s equivalent to doing 3-6 regional guildleves for 90 minutes or so depending upon if you’re teleporting or not. It takes me around 6-7 minutes to work on a single regional guildleve, solo.
Hmm… after reading the Weaver Crafting Forum on Zam, it looks like there are two abilities to consider when purchasing equipment for crafters (at least for Weavers): Magic Craftsmanship and Control. I’m not sure which one is better nor how much they will improve the success rate of a synthesis, but I think I will adjust my equipment list.
|Slot||Optimal Rank||Name||Current Bazaar Price|
|Waist||16||Leather Tool Belt||29,000|
|Total||145,000 + ???|
It also appears that Weaver is based on the DEX attribute for their primary tool. Lame.
Weaver Gear List
Been looking at armor today. So far, I’ve been running around in my starter equipment and equipment gained from guildleves because I can. My Conjurer is only rank 15, but I figured I should start thinking about buying gear for when I party. I have about 750k to burn so I thought I’d browse around for a bit. It looks like the armor for Conjurers between level 20-30 is all Canvas.
|Slot||Optimal Rank||Name||Current Bazaar Price|
|Main||23||Plumbed Pine Crook||24,000|
Items I didn’t see at the Bazaar:
|Main||21||Pastoral Elm Cane||500,000 (Global)|
All I need for crafting skills is: